
The turn player is referred to as the "offense." On a player's turn, they retrieve one ship from the warp, and then draw a card from the "Destiny" deck, containing color-coded cards which indicate which player they must have an encounter with that player becomes the "defense." Using a special "hyperspace gate" (formerly "hyperspace cone" or simply "cone") indicator, the offense selects the planet at which the encounter will take place, and then places 1 to 4 of their ships on the gate the defense simply defends with however many ships he has on the targeted planet. Each player is dealt a hand of cards from the "cosmic deck," which includes several types of cards: Attack cards with numbered values, Negotiate (formerly Compromise) cards, Reinforcement cards, and Artifact (formerly Edict) cards. The object of the game is to establish colonies on five planets outside one's home system. A central "warp" is used to place defeated ships for all players. Most editions of the game are designed for three to five players, although official rules exist for playing with as many as eight players.Ĭosmic Encounter is based on a fixed set of rules which are subsequently modified by other elements of the game.Įach player begins with a color-coded "home system" containing five planets, and twenty ships (formerly referred to as "tokens") representing starships that populate these planets as "colonies" (formerly known as "bases"). Ĭosmic Encounter is a dynamic and social game, with players being encouraged to interact, argue, form alliances, make deals, double-cross, and occasionally work together to protect the common good.

The game was inducted into the Academy of Adventure Gaming Arts & Design Adventure Gaming Hall of Fame in 1997. In it, each player takes the role of a particular alien species, each with a unique power to bend or break one of the rules of the game, trying to establish control over the universe. Peter Olotka, Jack Kittredge, Bill Eberle, Bill NortonĮon Products, Inc, West End Games, Games Workshop Mayfair Games, Avalon Hill, Fantasy Flight GamesĬosmic Encounter is a science fiction–themed strategy board game designed by "Future Pastimes" (collectively, Peter Olotka, Jack Kittredge and Bill Eberle, with Bill Norton) and originally published by Eon Games in 1977.

Science fiction board game Cosmic Encounter
